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PLAYSTATION 3 (PS3)
at 4:15PM PST on August 28, 2008.
RE: Itagaki Says PS3 Easier To Develop For Than Famicom
I also heard that you have to use Assembler language, one of the hardest programming language in the world (since it is half machine language, half programming language) to program on Famicom. I could be wrong about this assembler thing, but if it is true, I am sure that assembler is harder than any other language. Even COBOL or fortran is much easier than assembler (based on my own experience).
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