They are implying that it outsold any other game in the country by about 500%. If that's the case and we see another good week of sales next week then this game could turn out to be bigger than we anticipated
I don't know what else to shout out. Logic doesn't help this stock. It is overvalued by at least 100 points. If you short now and take 1000 shares, you can get 100,000 DKP.
this is ridiculous. I have a list of games as long as my arm just like this one that are projecting twice as much as they will actually sell. Its frustratin hangin on to a short that keeps rising but i think patience and common sense overrule everything else here. All those that short this will benefit when this game stops selling (in a few weeks by the look of things) and the site liquidates the stocks
Looks like this stock fell under the radar. This is still very overvalued by as little as 110DKP and as much as 200DKP, nearly two thirds of its current value! That's a lot of DKP just waiting to be earnt. Please read some of the comments on this page (there are some others on page 2 discussing sales) and then short this stock.
Although Dragon Quest IX is selling high, it doesn't mean all Dragon Quest games are going to sell. Only one spin-off DQ game has sold more than two million. Why would a Dragon Quest fan want to play an on-rails game with little choice in direction in your path in the game? We will know the real sales for this game July 12th, but for those who want to short a stock, this one needs to be shorted by about 100-150 DKP.
This stock should actually fall well below 200 DKP. 2 million sales for this game would be a huge success--the best they can realistically hope for. Only 1 DQ spinoff has ever sold 2 million (the original DQ Monsters).
Really, it will probably perform worse than Dragon Quest Monsters Joker, just because the install base isn't there yet. Install base CAN be a factor in game sales, especially for franchises like DQ that traditionally do the bulk of their business in the first few weeks.
I see this game having a huge first couple of weeks, likely topping the charts in Japan (I'd have to check a release schedule) with a bigger debut than Super Paper Mario, but when the install base is only 3 million, it will be hard for the console to support more than the 2 million sellers it already has. It may shoot to 500 or 600K in the first 3 or 4 weeks, and then take a long while to climb up past 1 million, with continued sales of first 5-15K every week through the rest of the year and possibly into next year, as the Japanese install base climbs past 4 and then 5 million.
Throw in maybe 100K sales in the rest of the world, and I think 110DKP is more realistic than 200DKP.
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http://vgchartz.com/japweekly.php
They are implying that it outsold any other game in the country by about 500%. If that's the case and we see another good week of sales next week then this game could turn out to be bigger than we anticipated