@Gaara42, Yes, I am aware of that. My question was poor. I was wondering if there are any other EU #'s for the game or any numbers that show how it is selling recently.
Are you talking about the numbers from this page? It already has PAL regions in it, so vgchartz has this game at .83 million sales from Japan, America and PAL.
Any one have any EU #'s for this game? VGC at 830k lifetime with 5k last week in USA & 1.7k last week in JA. 8 more weeks at 5k in USA would get another 40k, and 8 more weeks at 1.7k would get 13,600 in JA. Getting it to 883,600k. Which would mean it needs another 70,900k from EU to reach its current prediction of 954,500k.
@Just_Ben, those are some interesting implications that you draw. I had thought that Wii Play is doing its job at selling the controller globally, but maybe Nintendo thought it would be better to add variety? Though my understanding is that BBA is much more of an actual game than Wii Play.
@Alpha, I know that, but well the stock take a high rise. The question for me is: Why are they doing it? Because the sales of the Wii mote is bad there? (high price) or they have tons of BBA copies lying around and can't sell them, or just because they want to do another bundle (for Christmas e.g.). The last one could mean the bundle is coming to US and EU. Well I made some money with the sky rocketing stock :o)
@Just_Ben, I assume this article is the reason for today's rally. This news does not translate into 200k extra copies. The Australian gaming market is very small.
Nintendo Australia have announced a Big Brain Academy bundle deal, where you can get a Wii Remote and a copy of Big Brain Academy on the Wii for AUD$80. Considering Wii Remotes are AUD$70 on their own, you're saving yourself some cash right there.
@ErikAston, I agree new franchises can grow in sales over time as people discover them via word of mouth. Are sales of Big Brain Academy accelerating? I thought they are slowing down?
The original Guitar Hero. It was released at the start of November 2005, so the 200K copies it sold in it's first 13 weeks were during the 3 biggest months of the year. Total shipments to America ended up at nearly 1.5 million.
All you have to do is look at games in new niches that haven't become overrun with competition yet, and in which the public isn't totally familiar yet. I'm sure if you looked at old sales of GTAIII, WoW, the Sims or others, you'd find a similar thing. But right now, the new niches are about 60 different breeds of so-called "casual" games. In the "brain puzzle" subset of those games, there is no competition for BBA on Wii, and nothing on the horizon I can think of. (We tend to group lots of games as "mini-games," but I think BBA's appeal is different than Mario Party, which is different than Wii Sports, etc.)
It appears that there's less demand for a "brain puzzle" type game on Wii than DS, but that should only transfer to lower volume sales, not a different trajectory.
@ErikAston, is there similar evidence for GameCube or PS2 games? I would think those are more similar comparisons to Wii games. The portables market is a bit different and I think larger longer tail sales there are possible. We've already seen how games on the DS don't translate as successfully onto the Wii in terms of sales.
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Yes, I am aware of that. My question was poor. I was wondering if there are any other EU #'s for the game or any numbers that show how it is selling recently.