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April NPD

Joystiq - May 11, 2011


Submitted by afsplat (24) at 6:13AM PST on May 11, 2012


As a whole, the gaming industry (which for our purposes includes all hardware, software and accessories sales between April 1 and April 28, 2012) brought in $630.4 million, a 32 percent decrease over the same period last year, where its various machinations resulted in collective sales of $930.9 million.
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Microsoft offers $99 Xbox consoles with a catch

Yahoo - May 8, 2011


Submitted by afsplat (24) at 7:32AM PST on May 8, 2012


The technology titan began offering four-gigabyte consoles bundled with Kinect voice-and-gesture sensing controllers at select Microsoft stores in the United States for $99. The catch is that buyers must subscribe for two years to the Xbox Live Gold online service for games, films, music and play. The monthly subscription fee was $15, bringing the total cost to about $460 over time.
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Nintendo posts first annual loss

Yahoo - April 26, 2011


Submitted by afsplat (24) at 7:34AM PST on April 26, 2012


Japanese videogame giant Nintendo on Thursday posted its first annual loss since becoming a public company, blaming a soaring yen and price cuts on its consoles for sinking it $530 million into the red.
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US video game sales drop 25 percent in March

Yahoo - April 13, 2011


Submitted by afsplat (24) at 9:05AM PST on April 13, 2012


U.S. retail sales of video game hardware, software and accessories fell 25 percent in March from a year earlier to $1.1 billion. It marked the fourth month of decline as Sony Corp.'s new PS Vita handheld failed to spark a turnaround.
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Sega 7.1 billion yen loss, kills games, shrinks company

VOX Games - March 30, 2011


Submitted by afsplat (24) at 7:56AM PST on March 30, 2012


Citing the challenging economic climate and changes in the video game market in the U.S. and Europe, Sega Sammy this morning said it expects Sega's operating losses for the previous year to reach into the billions of yen and that they need to cancel game development and shrink the company.
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$3.3 billion spent outside of new boxed games in Q4 2011

Joystiq - March 22, 2011


Submitted by afsplat (24) at 7:34AM PST on March 22, 2012


NPD reported sales for the US and key European markets reached $3.33 billion in the fourth quarter of 2011 (Oct. - Dec.). The number covers "used games, game rentals, subscriptions, digital full-game downloads, social network games, downloadable content and mobile games." To be extra clear, that means "everything besides new physical copies of games sold in retail stores."
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NPD: February

The Verge - March 10, 2011


Submitted by afsplat (24) at 11:13AM PST on March 10, 2012


February historically isn't a huge month for video game sales, but numbers from market research group NPD show that sales in the US have fallen 20 percent compared to 2011.
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Xbox revenue at $4.24B in Q2, Xbox Live hits 40 million

Joystiq - January 20, 2011


Submitted by afsplat (24) at 8:04AM PST on January 20, 2012


Since last August, Xbox Live has grown by another 5 million members to 40 million in total worldwide, helping to grow Microsoft's second quarter financial earnings in the Xbox division by 15 percent from the previous quarter. So, what did the Xbox division pull in between October 1 and December 31 (its financial "Q2") in terms of actual dollars? About $4.24 billion, says the company in its latest financial earnings statement
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NPD: U.S. video game sales down 21 percent in December

Yahoo - January 13, 2011


Submitted by afsplat (24) at 1:49PM PST on January 13, 2012


Article date Jan 13, 2012 NPD found that video game sales in the U.S. were down 21 percent in December compared to a year ago, and 2011 came in some 8 percent behind 2010 in overall sales.
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How the video games industry is faring

Yahoo - January 9, 2011


Submitted by afsplat (24) at 1:03PM PST on January 9, 2012


Article date Jan 9, 2012 A look at results from selected companies in the video games business.
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