"The careers - two of the four that were cut, along with four capital cities, from the game's original launch plans - are the both heavily-armoured tanking classes: the Empire's Knight of the Blazing Sun on the Order side, and the Dark Elf Black Guard on the Destruction side. "
Sorry for the many articles but they are fuzzing with news.
"Warhammer Online: Age of Reckoning has only just begun to compete with World of Warcraft, says Mark Jacobs, Mythic's CEO, who commented "It's a marathon, not a sprint"."
Paul Sams thinks that players play only one MMO at a time. Mark Jacobs seems to think otherwise. i would go with his opinion.
Read the rest it may be interesting.
Awaiting in 1v1:
Chat additions, free server migration, RvR gear augmentation, PvP will give influence just like the PQ-s, Career changes (they do not want to nerf any of the careers). and many more.
Feel free to read and comment.
"Mythic's MMO take on the Warhammer universe hits the ground running with an exceptional game built around social bonding and the joys of killing your friends. "
@kjcottrell1, AoC's first week is 400K player. AoC's GLS is currently 200 DKP (2 Million). Current WO:AoR GLS is 387.81 (3.8 Million). Are we really expecting that this game will have almost double the legs of AoC ?
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