I agree with the articles thing (I could not find one featuring the Famitsu score when I found out about the score).
I hope that this game does well on the Wii so that developers take notice that creating an original and exclusive (not a port) game on the Wii can lead to good sales and that more hardcore gamers appreciate those efforts. I am going to be quite busy come February (maybe Ubisoft will decide to try and get the game out here in the States before then so that it does not conflict with SSBB - the IGN editors were mentioning telling Ubisoft this).
The fact that this game is a stylish, mature, deep, violent game for the Wii may help its sales when a good number of games for the Wii thus far have been sometimes the exact opposite. I have also found that the buzz online (and offline) from gamers have been overall postive for this game, and hopefully this leads to higher sales for a highly-deserving title.
Articles tend to be more visible, so I thought it would be best that people could see Famitsu's score there when they went to the stock page instead of having to search through the comments.
After watching around 20 minutes of this game in action (watch the videos here), it seems that this game will satisfy my Wii needs in February along with SSBB. The stylish look and the mature tone are a welcome break from the constant stream of party games and game's with an overly upbeat mood that have permeated the Wii since its launch. Hopefully this game will be successful so that more developers see the value in developing traditional style games for the Wii along side their more non-traditional games.
If anyone is pretty interested in No More Heroes (like myself who already has set aside money to buy myself a copy of the title), then I highly suggest that you check out the Holiday 2007 issue of Nintendo Power that is mentioned in this article (the article itself does not have much in the way of spoilers), which has a whole page dedicated towards just the discussion of how the combat system works.
"Famitsu did give No More Heroes a fantastic score of 9 8 8 9. For a mag like Famitsu that is usually known to be very picky about handing out high scores, No More Heroes must be awesome. I’ve got the latest issue of Nintendo Power in today and it’s got a huge section covering the game."
Coverage of the official Japanese launch at Softmap in Akihabara. Grasshopper Manufacture CEO and director of "No More Heroes", Goichi Suda (SUDA51), was in attendance along with rolls of free special edition toilet paper.
After watching more videos and reading the messages/comments on forums and in responses to previews for the game, it seems like this is a much different undertaking than Killer 7. If you watch some gameplay videos you can see that the action is very fluid and stylish, there are some areas where it looks like it may need work but overall it seems like a great game from what I have seen. Due to this, I revise my previous statements that this game will sell under 50DKP, from looking at the forums and various places it seems that many people see this game as an excuse to pick up a Wii or dust it off and start playing it again.
The lack of use of the Wiimote to do all the sword slashing is in fact a great decision, watching the videos you see that the action is much too fast to even consider it, the players arms and hands would get tired in the first hour or so. While the lack of Wiimote controls for all the attacks might take away some sales, I think that in the long run it will help, as this will be seen to be a Wii game focused on the 'hardcore' audience that does not throw in gimmick Wiimote usage.
Due to the fact that this game is being released after the holiday season, I think it will actually help its sales, since it doesn't have to stand out during a crowded season. It can be argued that Super Smash Bros. Brawl might overshadow this game (which it will) but I don't think that sales will be hurt that much, people might even decide to pick up both. From all this I see this game selling 70DKP+, it looks like it very well surprise at retail and end up being a hit.
"Our week-long dive into No More Heroes begins officially today with a trip into the mind of a killer. Those gamers out there that owned a GameCube and knew the sadistic and skewed joy of pulverizing monstrosities into tiny particles of blood in Killer 7 already know what to expect - at least you may think you do - but now having put in well over five hours of the game each the IGN Nintendo team is ready to share what Suda 51's next chapter is all about."
I could not link directly to the video for this submission (it is actually a pretty awesome video being that it is the actual game intro from the U.S. version of the game), so I linked right to the page to click to view it.
Just as a FYI, the video is age-gated (for good reason).
Well it appears that this game is going to end up being liked by the critics at least (which should help keep sales from being too low as previous worries have been). I believe Famitsu gave it a 9, 8, 8, and a 9. It also appears that the editors at IGN do not find the game bad.
This title has the possibility of reaching its current predictions on here, but probably not surpass the current prediction by a whole lot. There is still the possibility that the game could sell less than what is currently predicted because of remaining more of a cult title (but it appears that this game will be appeal to more gamers than Suda 51's previous Nintendo effort, Killer 7).
This title has the pontential quite popular among the hardcore gamers that own Wiis as I do not recall many Mature or Teen rated games coming out around the release date that is currently being targeted by this game in the U.S. The only possible detriment about the release window is that it will face being overshadowed by the release of Brawl (both are currently February games), but I believe that the hardcore gamers will still remember this game and may still pick it up a bit after its release date if its release date is too close to Brawl.
5
I agree with the articles thing (I could not find one featuring the Famitsu score when I found out about the score).
I hope that this game does well on the Wii so that developers take notice that creating an original and exclusive (not a port) game on the Wii can lead to good sales and that more hardcore gamers appreciate those efforts. I am going to be quite busy come February (maybe Ubisoft will decide to try and get the game out here in the States before then so that it does not conflict with SSBB - the IGN editors were mentioning telling Ubisoft this).
The fact that this game is a stylish, mature, deep, violent game for the Wii may help its sales when a good number of games for the Wii thus far have been sometimes the exact opposite. I have also found that the buzz online (and offline) from gamers have been overall postive for this game, and hopefully this leads to higher sales for a highly-deserving title.