I don't know why you changed the title of this article. You changed a reference of "he thinks it is the greatest Creative Risk in the industry" to "he hints the game might flop".
"It's probably the greatest creative risk maybe going on in the game industry today," he said, responding to audience questions about dealing with failure. Calling Spore "massive" he continued, "I believe it's going to be one of the greatest franchises in our industry and will rival World of Warcraft or The Sims or Rock Band. It's going to be right up there."
"Or not."
How long we've been waiitng for Spore? 3 Years? 5 Years? I can't seem to remember for the fact that it keeps getting delayed but, but...we can't rush good games that have been planned way too early, or else they would just suck, right?
Ah, Spore. When the hell are you going to come out and play? Will Wright and his team have been working on it for eons. That's okay, because, hey, we'd rather have it done than half-done. But Electronic Arts says it's planned for "before the holidays" and that the company is "bullish."
"Everyone’s favorite piece of software that constantly seems to be far out, will be a little happier knowing John Riccitiello, CEO of EA is confident that we will eventually see the title before the holidays..."
Ahead of the publisher's January 31st Q3 results, Janco analyst Mike Hickey has said recent Electronic Arts share underperformance could be coming from the specter of potential product delays, predicting the highly anticipated Spore could be moved from March/April into the second half of 2008.
"It certainly wouldn't be a huge surprise, but analyst Mike Hickey is now saying it's likely that the much anticipated Spore won't debut until Fall/Winter of this year."
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I don't know why you changed the title of this article. You changed a reference of "he thinks it is the greatest Creative Risk in the industry" to "he hints the game might flop".
It really twists the entire statement.