Interview with the Grand Theft Auto series' art director Aaron Garbut,about GTA IV development, from the initial brainstorming and first programming and planning steps, including the location research, to script refinement and how missions are integrated.
In part 2, you can find out how Rockstar approaches game development, what cats and diarrhoea have got to do with the game's enormous number of fake brands, and what GTA IV has in common with GTA III.
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