Yes, the third time is the charm. And it would be belaboring the point to say anything else: Microsoft has itself one hell of a game in Halo 3. Hail to the Chief.
We've put in some serious hours reviewing this game, and after several exhaustive playthroughs both solo and co-op as well as countless bloodthirsty multiplayer rounds, we can announce that Halo 3 is everything that it needed to be to fulfill our wildest gaming fantasies...
Excellent find. Right now it's at 1.3 million but that would include European, Canadian and Australian/New Zealand sales so people shouldn't take that as a US only number.
This is just linking back to the blog that claimed initial sales before (and was posted on here already).
It seems very sketchy...they're claiming all pre-orders were picked up in the first 8 hours and then added 300,000. The original story gives no source for its numbers.
In even more Halo 3 related news, initial sales for Master Chief's latest incarnation are coming in, and the Xbox 360 exclusive title has sold through 1.8 million copies during the first 8 hours of release.
@Just_Ben, I live in Orange County, CA and on average 1 out of 2 kids go online with their system (almost all of them do with their phone or computer). I work with youth on a daily basis. Not sure if this is a good sampling of the US or not, i would imagine that these kids which have iphones and drive beamers are a good sampling of the high end. Meaning, the ratio should drop to below 50% in other parts of the states. Most of the kids dont care to play online, they just play single player or 4 player and have a few friends over.
If this sampling was 100% accurate/even that should put the game at 2.4 million sold.
The reason I think 2.4 million is a good number is because i read quite a few gadget and game blogs. The amount of people who even have HD tvs is lower(there are always polls or stated in the comments). The idea i am expressing is that technology is not as available/affordable. Therefore it makes sense that people wouldn't be connecting their video game system to the net as much in those places. Connecting your video game system to the net is a luxury. My sister-in-law lives in North Dakota and the internet is an extra expense that they forgo by using public terminals. e.g. library, colleges, etc...
I think we will see that number reach 2-2.5 million connected over the course of the next few week.
In the last 24 hours about 1.2 Million unique players where counted playing Halo 3 online. So there are minimum 1.2 Million copy's of Halo 3 already sold and in the hands of users. The real number could be quite higher, but 1.2 Million are definitely sold.
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